We want you to build the next generations of this software with us. With a subscription to SmartMusic, students have unlimited access to the world’s largest accompaniment library for all ages and skill levels, which includes thousands of pieces of music.\n\nThe MakeMusic Web Team is responsible for creating public and private facing infrastructure and functionality. Our goal is to teach our fans how to compose great music\n\nWe launched our new product called Captain Plugins. 2021 Remote Music Entry-level Jobs. You should be comfortable with online collaboration tools such as Trello, The Google Apps Suite, have excellent written and oral communication and be comfortable and presentable via webcam.\n\nOnce we receive your resume, if we're interested we'll follow up to schedule a phone interview. If you're a fan of the work of Ryan Holiday or Noah Kagan, you'll love what you'll be working on. A candidate for this role should be a conservatory-trained (or comparable experience) musician who still actively performs and has teaching experience. Music Business Jobs is the most effective way for the global music industry to find the best candidates for their open positions. Desire to participate in engagement and team building. \n* Flexibility and desire to work in a hands-on capacity while also thinking strategically. We want you to build the next generations of this software with us\n\n\nGet to know us:\n\n1. If you want to join us, send us an email at the address below. They are a brand-new way to write music and create songs from scratch.\n\nSkills & requirements\n\nOur technology stack is based on .NET, using C#, AngularJS, TypeScript, Canvas, HTML5 + CSS3, SQL and more. \n\nThe ideal candidate will have ...\n\n- Prior experience blogging\n- Excellent organizational skills and the ability to work flexibly and independently\n- Proven communication skills (both written and verbal)\n- Demonstrable track record of developing relationships in the music industry\n\nResponsibilities Include:\n\n- Leveraging a thorough understanding of the blogging world to increase the number of bloggers signed up\n- Developing and cultivating personal working relationships with blogger partners\n- Ensuring bloggers derive value from the program and act as a central point of contact for blogger communications\n- Have bloggers create content to support our commercial objectives\n- Creating frequent, relevant inbound links to JustGo\n- Amplifying JustGo's news through the blogger network \n\n#Equity\n0.0 - 0.0\n\n\n#Location\nLos Angeles, A new, disruptive tech startup in the music education space is seeking a fantastic web-development intern. Los Angeles, United States - Your primary focus will be development of the backend of the JOOX app and managing the flow to the other developers of the front-end clients. We pride ourselves on finding the best talent to help us succeed by creating the best products possible, and we do so with no boundaries. All music systems are general and almost never match to the tastes of the user, with no means to do this. \n\n\nFeature List\n\n- Audio should play when device is on silent.\n\n- Audio should play when app is in background.\n\n- Audio should play when phone is locked.\n\n- Audio should play for single item or playlist.\n\n\n- Should get track duration.\n\n- Should get track position (progress)\n\n- Should support play, pause and seek\n\n- Should support streaming URLs\n\n\n- Media controls should display when phone is locked\n\n- Album art should display in media controls\n\n\n- Compatible with iOS and Android\n\n\n\n\nSimilar existing solutions\n\nThe closest similar solution we have found so far:\n\nhttps://github.com/Rolamix/cordova-plugin-playlist#readme\n\nBugs with this plugin:\n\n- no album art on iOS media controls,\n\n- track duration not calculated,\n\n- audio starts and the sends status 'paused', with track no progress. Our team is global, and everyone works remotely\n\nOur team lives all over the United States, United Kingdom, Netherlands and Finland. There are guys who joined our team in 2006 and have created numerous new products because they enjoy their work and the challenges are always interesting\n\n* We love working with like-minded people who enjoy software development\n\n\n\n\n\n3. Therefore, a commitm... \nJob description\n\n\nWe just launched a new product (https://mixedinkey.com/captain-plugins) and got hundreds of feature requests. Your work will enable music content delivery and ingestion using Python, NoSQL, AWS EC22 and S3. \nOur product brings together some of the most exciting web-based technologies to provide users with a game-changing online music production experience. \n* Analyze and report performance metrics, such as ROI, retention, and forecasting of all marketing initiatives and recommend strategies to improve and optimize results.\n* Utilize key touch points such as in-app messaging, notifications, and email.\n* Keep up with the latest trends in growth marketing, identifying and recommending opportunities for new user acquisition.\n* Work with the Product Development team to drive A/B testing projects with the goal of optimizing conversions and achieving company growth.\n* Ensure quality control on copy and creatives, including managing approvals, sourcing assets and media, fact-checking and editing/proofreading all communications. Native-level Japanese speakers and writers. Magazine press and our fans loved it, so we have a wish list of hundreds of feature requests and ideas on what to build next. Last post 23 days The Growth Marketing Manager is accountable for improving communication, increasing revenue and improving listener engagement metrics.\nMost importantly, the person who lands this position needs to LOVE working with people and LOVE music. We depend on each other.\n\nArt+Logic is run by humans, who work and create using technology. degree of equivalent education\n\n* Excellent English writing and communication skills\n\n* Legal right to work in the US\n\n\n\n\nWhat we use:\n\n\n* C#, .NET Core, ASP.NET Core\n\n* HTML5/CSS/JS, .NET Razor, jQuery, Bootstrap\n\n* Git and Azure DevOps\n\n* Azure: Web Apps, SQL, Cognitive Search, Blob Storage, Service Bus, Redis, Application Insights\n\n* Data: MS SQL Server, Dapper, DbUp migrations\n\n* Other: xUnit, Hangfire, Ocelot, FFmpeg, Swagger, NLog\n\n\n\n\nBonus points:\n\n\n* Deep knowledge of Azure offerings\n\n* Experience developing for highly available, horizontally scalable solutions\n\n* A showcase of styling and responsive designs you’ve worked on\n\n* Experience with handling various types of media or big data\n\n* Open source projects\n\n* Experience building Android applications in React Native\n\n* Live in Nashville, TN\n\n\n. This is part of the job requirement - we hire people who take initiative\n\n4) You can work 4 days a week (Tuesday-Friday, or Monday-Thursday), or 5 days a week depending on your preference. \nYou will help us build the next generation of an already one-of-a-kind music education experience. Ideally, you're a music generalist who is just as comfortable evaluating a performance of a piece of Mozart as you are a piece of Jimi Hendrix.\n\nThis would start as an unpaid position but the Wifi Music School team would fill out any necessary documentation to award college credit if relevant. We own and maintain 100% of our source code, so we know it inside out and can help you learn it faster\n\n* We've written 30+ codebases with just 2-3 developers on each one. You can also teach music remotely. \n\n# Requirements\n* Bachelor’s Degree in Marketing or related field; 4-5 years of hands-on experience will be considered in lieu of degree\n* 4+ years of experience in a consumer growth marketing capacity (music industry experience a plus), including 2+ years driving growth via paid user acquisition campaigns on web and mobile (Facebook, Adwords, Twitter).\n* Experience in the marketing of products or services on mobile platforms, and acquisition campaigns aimed at mobile installs and conversion.\n* Strong analytical skills; must be proficient in analysis and interpretation of data and tracking events from third party platforms (Appsflyer, Apptimize, Google Analytics, Branch etc).\n* Ability to work with in-house designers and/or outside contractors to develop copy, graphical and video assets to drive growth.\n* Experience in optimizing app store landing pages and user funnels.\n* Experience with influencer marketing.\n* Experience managing a paid budget.\n* Knowledge of brand marketing.\n* Knowledge of the music industry.\n* Passion for music.\n\nPersonal Attributes\n\n* Ability to communicate effectively and tactfully, both orally and in writing, tailoring communication style to various audiences such as internal customers, stakeholders, and app users. For example, there will be tasks requiring C++ work, as well as webstack tasks requiring php, javascript and AJAX.\n\nDuties include but are not limited to:key contributor on a small team of engineers and developers\n\nquickly solve and implement UI improvements as requested by users, teachers, students and internal team\n\nexpertly code in languages and technologiesclient-side: C++, Cocos2dx\n\nserver-side: html, css, javascript, AJAX, php\n\nhelp define software and functionality requirements; e.g. We are now hiring key members of our engineering team to create the next-gen music marketplace. What Are Remote Music Industry Jobs? This is part of the job requirement - we hire people who take initiative\n\n9) Desire to work from home. Applicants should have a strong history of designing and building full-stack solutions. * Build and own full life-cycle growth marketing strategies for DI.FM as the premier listening experience for electronic music lovers.\n* Establish ambitious plans for new user acquisition, conversion, retention, and re-engagement to achieve and maintain subscriber goals for mobile and web platforms.\n* Develop and execute paid user acquisition strategies across channels such as Facebook, Instagram, Google, Apple Search Ads, Affiliates and other relevant ad networks. Founded by a seasoned entrepreneur and musician, Wifi Music School is an online marketplace for anyone to sign up for private music lessons, exclusively over Skype, with some of the finest musicians in the world.\n\nWe're looking for an intern to help us manage our Teacher Acquisition Operations. \nProject Name: Cordova Music Plugi\n\nDeadline: 1 to 2 Weeks\n\nLanguages: Swift for iOS, Java for Android, Javascript for Cordova\n\nSummary: Create a Music Plugin for Cordova that enables music playlists to be played when the source app is in the background, or the phone is locked. The perfect candidate must be a clear, efficient, and friendly communicator who thrives in a collaborative, remote work environment.\n\nFeeling excited and motivated? Responsibilities would include reaching out to well-known musicians and educators to join our cause (as teachers), and building a pipeline of great music teachers, which has a sales element to it.\n\nThis would start as an unpaid position but the Wifi Music School team would fill out any necessary documentation to award college credit if relevant. That is why we're hiring -- we have a lot of interesting work\n\nHere's the YouTube video showing how the plugin works:\n\nhttps://www.youtube.com/watch?list=PLcyutjSZFlPpsgT0MPj6fFaa57EZo_Zhe&v=7_OAh578qqA\n\nOne of the best testimonials we've gotten is that "These plugins close the door on the past." Working with the latest development tools, you’ll be building a cross-platform music app for iOS, Android, Mac, Linux and Windows using Ionic & Electron.\n\nRequired Skills\n\n\n* Ionic\n\n* Typescript\n\n* Angular\n\n* ES6 JavaScript\n\n* MySQL\n\n\n\n\nIdeal Experience\n\n\n* Electron\n\n* HTML/CSS\n\n\n\n\nWhat else you’ll need\n\nYou’ll need a suitable home or remote office, including a desk and a comfortable chair for those long hours when you’re deep in code (we’ve all been there)!\n\nYou’ll need a good internet connection, a mobile phone and a fast computer.\n\nThe Package\n\n\n* Good Salary\n\n* Paid Holidays\n\n* Work Remotely\n\n\n. Some of our team is remote, and some of them work in our office. [Spam check] What is the name of Elon Musk's company going to Mars? The music field has a lot of different opportunities for people with varying skills, and there is no shortage of remote and online positions. We don't hire for less than 32 hours per week\n\nSend us an email\n\nWe're not a big anonymous corporation, we're a small team of developers who love making music tools. Responsibilities would include reaching out to niche music education blogs and pitching what we do, doing conversion-projections on what publications we should target to reach our desired new-student rates, and helping to create new models for spreading the word about what we're doing.\n\nThis would start as an unpaid position but the Wifi Music School team would fill out any necessary documentation to award college credit. Our developers always collaborate well with each other\n\n* We prioritize quality because we're in it for the long term\n\n\n\n\n\n\n3. Your focus should be on building product and structuring a Drupal CMS so we can make as many non-code adjustments as possible. We hire great developers and have a long track record of success\n\n\n* The company was started by a developer, so he can read your code and help you solve problems\n\n* The first Mac developer who joined the team 12 years ago is still on the team, working on new products\n\n* We never outsourced our software development to other companies. Music Prodigy is looking to add a talented, passionate software engineer to join our mission to provide the world’s most used platform to spread music education. Thanks! We own and maintain 100% of our source code, so we know it inside out and can help you learn it faster\n\n* We've written 30+ codebases with just 2-3 developers on each one. Indeed may be compensated by these employers, helping keep Indeed free for jobseekers. You will be working alongside other developers working on different layers of the infrastructure. Magazine press and our fans loved it, so we have a wish list of hundreds of feature requests and ideas on what to build next. Apply to Artist, Producer, Participant and more! If you're comfortable with WPF on desktop and HTML5/Canvas/MVC on web, you'll be able to read our code easily and develop new products\n\n\nWhat we require:\n\n1) Deep knowledge of the .NET stack\n\n2) Natural curiosity for how things work\n\n3) You taking a lot of initiative. \n\n* You have the talent, skills, and drive to be a great developer and you want the environment to match.\n\n* You are eager to embrace the challenges and opportunities of working at a seed-funded start-up.\n\n* Nothing is more important to you than working with capable and committed coworkers (www.edify.co/team).\n\n\n\n\nRESPONSIBILITIES:\n\n\n* Implement game-based learning adventures using SpriteKit.\n\n* Build user interfaces that allow beginners to compose and interact with music.\n\n* Participate in product planning, game development, user testing, and agile processes.\n\n\n, Develop online product music system.\nMusic is definable and categorized with tags giving you the music you want. Our developers always collaborate well with each other\n\n* We prioritize quality because we're in it for the long term\n\n\n\n\n\n\n3. You will be joining a team of high-energy engineers with exceptional integrity, transparent communication, and high standards. \nWe are employing a relatively inexperienced but hungry developer to build our app, and need someone who understands production level code/project management to provide consultation/look at code on a weekly basis for a few hours. Thanks! We want your help to develop this product further\n\nGet to know us:\n\n1. DI.FM is the #1 online radio network for Electronic Music fans around the globe. Current features include live speech, video, text, a high quality audio stream exclusively for music and remote control of recording software.\n\n#Location\nVancouver, BC, Canada, \nNOTE: Remote in US or Germany only\n\nTypes of projects we do\n\n\n* Built a community-based  competition/contest platform that connects musicians with major artists and brands for the creation of original songs as well as remixes. We have 12 permanent team members, and another 12 people who help out with smaller tasks. Our goal is to teach people how to compose great music\n\nAbout a month ago, we launched our new product called Captain Plugins. We don't hire for less than 32 hours per week\n\n\nSend us an email\n\nWe're not a big anonymous corporation, we're a small team of .NET developers who love making music tools. \n\nWe're looking for a bunch of excellent mods willing to help those who help their favorite artists - from Pendulum to Mastadon and Bat for Lashes to Earl Sweatshirt, you're sure to find something you're interested in with this unique opportunity!\n\nA straightforward ticket-only project!\n\nAvailability: \n8 am - 4 pm Pacific. An A&R Assistant can be responsible for supporting any and all A&R administrative tasks.. Thanks!\n \n\n#Salary\n - \n \n\n#Equity\n - \n\n\n#Location\nNew York City, Marketing / Sales / Strategic Partnerships \n\n#Salary\n$50,000 — $70,000\n \n\n#Equity\n0.1 - 1.0\n\n\n#Location\nSan Diego, We're looking for a project-based (as opposed to hourly-based) web-development engineer that is an expert in Drupal and PHP. We prefer a local candidate who can come in to our office, though we'd consider somebody remote, especially if their time zone was close to PST. We have 12 permanent team members, and another 12 people who help out with smaller tasks\n\n2. We don’t ask our developers to work consistently over 40 hours/week. You will work on headless components of our music API, including:\n\n Crawling Discogs, Wikipedia, Facebook, Twitter, Instagram, Musicbrainz, etc\n Downloading, categorizing, reformatting huge batches of artist images\n Creating public web APIs\n Searching our data store using Elastic Search and/or Postgres\n Calling various social media and music APIs\n Architectural improvements for speed and stability at scale\n\nNeedless to say this involves a lot of data and necessarily hairy systems, so our technology problems are interesting to work on.\n\nWe currently have a heterogenous bag of tools including Scala, Node, and Hadoop, as well as Rails. Join us!\n\nWe help with e-commerce for one of the biggest record labels out there, releasing music from some of the world's most popular (and amazing) artists and bands! At the heart of Music Prodigy is its real-time polyphonic pitch detection which provides any user access to immediate performance assessment for any instrument, including voice and polyphonic instruments like acoustic guitar and piano. We have 12 permanent team members, and another 12 people who help out with smaller tasks\n\n\n\n2. London, United Kingdom - I am working with a well-funded AI / Blockchain Music technology startup who are looking for an experienced Technical Lead Golang Engineer. As such, Music Prodigy technologies have been and are being used by hundreds of thousands of users: teachers, students, and do-it-yourself music learners.\n\n\n\nFront-End Developer\n\n\nMusic Prodigy is seeking a Front End Developer. That is why we're hiring -- we have a lot of interesting work\n\nHere's the YouTube promo showing how the plugin works.\n\nOne of the best testimonials we've gotten is that "These plugins close the door on the past." Magazine press and our fans loved it, so we have a wish list of hundreds of feature requests and ideas on what to build next. Chances are that, if you’re like most aspiring musicians, you want to sing or perform full-time. This is as green field as it gets. Watch the video to see what it does:\n\nhttps://www.youtube.com/watch?v=4gVF7XW2bPw\n\n\nGet to know us:\n\n1. Developers who are able to organize and express their ideas. That is why we're hiring -- we have a lot of interesting work\n\nHere's the YouTube video showing what we created using Canvas, TypeScript, AngularJS and the general .NET stack:\n\nhttps://www.youtube.com/watch?v=3zh6icr_WZI. You won’t have someone looking over your shoulder so you'll need to be communicative and reliable, and hold yourself accountable. Beyond the aforementioned experience, you'd get a front-row seat to a fast-paced startup working on disrupting a large industry.\n\nWifi Music School works as a distributed team, with current members in New York City, Chicago, San Diego, and North Carolina. You should be comfortable with online collaboration tools such as Trello, The Google Apps Suite, have excellent written and oral communication and be comfortable and presentable via webcam.\n\nOnce we receive your resume, if we're interested we'll follow up to schedule a phone interview. If you want to join us, send us an email at the address below. If you find a bug, or have feedback, write it here. We don't hire for less than 32 hours per week\n\n\nSend us an email\n\nWe're not a big anonymous corporation, we're a small team of developers who love making music tools. Our team is global, and everyone works remotely\n\nOur team lives all over the United States, Canada, United Kingdom, Russia, Netherlands, Finland and Serbia. In this role, the ideal candidate will create and implement clean and intuitive interfaces for websites and software applications that meet the needs of Music Prodigy and its teachers and students. \nWe're a NY-based development shop looking for an experienced Python developer to work full-time on a long-term project for a digital music startup. distill customer, teacher, student and user feedback into actionable engineering tasks \n\nhelp create and adhere to project plans and deadlines\n\nimplement new and improve existing features and functionality \n\nprovide assistance in troubleshooting customer-reported bugs as needed\n\nhelp form and follow a development cycle to ensure both fast iteration and safety\n\nhelp create automated tests to ensure new fixes don’t introduce new bugs, Music Prodigy is growing. converse.com/samplelibrary\n\n* Building unprecedented platform for creating, distributing and monetizing derivative works (e.g. Join 83,340+ people and get a dailyweekly email of all new remote Music jobs. In this field, you may help record music from your home studio, work as a sound engineer for a music label or remote studio, travel to participate in a rehearsal for a band, or teach students how to play an instrument online. There are guys who joined our team in 2006 and have created numerous new products because the team is strong and the work is always interesting\n\n\n\n\n3. Our goal is to teach people how to compose great music\n\nAbout a month ago, we launched our new product called Odesi. Background (or current student of) both music and interest in music/business is a must. We don't use crunch time\n\n* Our team is kind and talented. Everyone at DI.FM is extremely passionate about electronic music culture, and we love nothing more than making sure that excellent music keeps playing non-stop to our listeners around the world.\nWe are a dedicated group made up of talented and passionate people from around the world, literally. \nWe just launched a new product (https://mixedinkey.com/captain-plugins) and got hundreds of feature requests. We are looking for people with the ambition, skills, and endurance necessary to create and implement a world-class product.\n\n\nOur next teammate will take ownership of the features they build while working independently and communicating issues, concerns, and progress along the way. Remote music industry jobs include a variety of positions with various duties and responsibilities.
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