GE, [Reptile] - as many aaHPHP whiff elbow dashes, as possible on whatever character you're against, for example, GE, [Reptile] aaHPHP, whiff dash X3, uppercut, 10 hits 75% He has now been granted more power than ever. Shang Tsung - Rank: 21 Shang Tsung is a low tier character, near the bottom, perhaps in the 20s, but the fact that he has an infinite at his disposal and large easy morph combos off a single ground eruption, with some effort means he cannot be last even though basically he is less capable than most. 3. Shang Tsung not only turns against and defeats both Kintaro and Shao Kahn, he also takes over their rule of the Outworld. In order to get the full juggle you have adjust the distance slightly, but generally there is not enough time to do this so you need to pay attention to where they get hit. Most characters will get juggled by all three GE's from a full screen distance, Robots, Female Ninjas, Shang, Sheeva, Kabal, Sindel, Sonya, Kung Lao, Liu Kang, some (Stryker and Male ninjas) will only get hit by one, the rest get hit by 2, so set combos up accordingly. Sindel: Back, Down, Back, Low Kick. 2. aaLP,(BL,HK for Kabal morph) spin, aaHP,HP, JK, air fireball (JK on some) (and now you are safe as Kabal to terrorize for about 12 clock seconds) 6 hits 47%-48% It is possible to use morphs to cancel corner push back and possibly continue combos, but you have to make sure you are paying attention to morph times. Shang Tsung (尚宗) es un personaje de la serie de videojuegos de lucha Mortal Kombat.Fue el primer jefe de toda la saga, que a la misma seguía las órdenes del que sería el siguiente jefe en la siguiente entrega, Shao Kahn.. Un hechicero poderoso, mortal y un bandido principal en la serie de Mortal Kombat. http://wiki.shoryuken.com/index.php?title=Ultimate_Mortal_Kombat_3/Shang_Tsung&oldid=155585. Raiden : Down, Back, Forward, Low Kick. Then he lifts the victim and slams them into the spikes. Shang turns into a little creature from JOUST and bounces away. When Shao Kahn overtakes the Earth, he needs Shang Tsung to help locate the surviving humans. It's also possible to knock them the other way into fireballs coming up from behind in a similar manner, but doing the GE a bit late. He catches Motaro off guard and then defeats Shao Kahn. 0:25. Babality: Run, Run, Run, Low Kick. You have to make sure the last hit knocks them behind you, so walk into the middle, let it hit them over, then run and buffer the next GE to hit as they fall. Morph and GE related Combos of various degrees of difficulty: Remember in order to really benefit from the juggles, the GE has to hit the characters well placed. However, his uppercut, standing HK, and RH are ideal anti air attacks, and your choice is up to you or the situation. 10. It is theoretically possible to beat people without morphs just using his lock down and basic moves, because the important ones are good. With Shao Kahn's armies at his command, he finally unbalances the Furies, and weakens the dimensional gates between the Outworld and the Earth Realm. Fireballs have no limit of usage, and no pre set hit limit when they turn off, you can stagger their usage by placing two hits inbetween them, much like Stryker's riot gun. 2. 7. Generally after a RH, or especially an anti air RH, a morph is free, so have an idea of who you would like to use in those situations. Sub-Zero: Forward, Down, Forward, High Punch. Hold LP, RUN, BL, RUN, BL, Release LP (Next to). Playing next. Keep your characters varied, look for free morph situations. Johnny Cage: Back, Back, Down, Low Punch. Double Fireball: Back, Back, Forward, High Punch. His primary outfit in MK 2011 also has cobras designed in his shoulders, back and belt. 1. aaDouble Fireball, [Ermac], teleport punch, aaHP, Lift, aaHPHP, aaHP, fireball 8 hits about 47% Shang's lock down, keep away, and zoning pressure can be absolutely insane if you commit to a gameplan with him. Combo 1: High Punch, High Punch, Low Punch, Back + High Kick. Shang's basics are kinda mixed. 3. Fatality 2: (Close) (Hold Low Punch) Run, Block, Run, Block, (Release Low Punch). Hold LP, D, F, F, D, Release LP (Next to). Try to stick in single fireballs anywhere it's safe if you're not going for morph game, the situations are similar, like after a roundhouse, or throw. Friendship #2: Shang Tsung vira o principal personagem do jogo Joust e pula pra fora da tela. Mix up cross patterns of single or double fireballs and GEs in effort to lock your opponent down, watch for their move, pin them down, keep them guessing, keep it constant, don't let up, and ultimately set up GE combos. Animality: (Close) (Hold High Punch) Run, Run, Run, (Release High Punch). The GE has absolutely no limitations whatsoever and can be continually used over and over with no break inbetween, setting up difficult, but doable infinites. Triple Fireball: Back, Back, Forward, Forward, High Punch. In the Mortal Kombat series, he is the epitome of cunning and decadence, as symbolized by his preference for lavish parties, grand palaces, and stylish clothing. If you do one from full screen as Jax is about to do his missile, chances are the third will GE will miss so you will need to watch for this and compensate combos. If you know how to use a lot of characters, you might like playing as Shang just for the challenge of being him at certain times. This is not a conventional in game combo, but it demonstrates the moves limits. Shang Tsung appears on a movie poster … GE, [Kung Lao] into various spin, or aaHP, JK, whiff dive kick infinite combos Mileena: Run, Block, High Kick. But before the Earth can return to normal, Tsung takes all the souls as his own. Stryker: Forward, Forward, High Kick. A lot of his basic moves are similar to that of the Male Ninjas. A powerful evil warlock, he is a demonic shapeshifter who absorbs the living souls of those he defeats in order to maintain his youth and power and is able to change his appearance, including by morphing into other characters while retaining their abilities and movesets in-game. A powerful, deadly sorcerer and a primary villain in the Mortal Kombat franchise, Shang Tsung is a shape-shifter who needs to consume souls in order to sustain his health and life. Can no longer perform infinite combos in corner, Single and Double Fireballs have longer recovery. Remember, if you are Shang Tsung, you are also, at limited durations, Kabal, Kung Lao, Kano, Ermac, etc. 9. Tsung is Shao Kahn's lead sorcerer. Jax: Forward, Forward, Down, Low Punch. Stand LK is good, his ducking LK is also good. Uppercuts have a reasonable amount of morph safety, as do juggle Fireballs, and the GE is obviously the safest. Shang raises his hands and spikes come out of the ground. RUN, RUN, RUN, LK (No Block in Winning Round) (Past Sweep), Hold RUN, Wait 1 Second, D, D, Release RUN (Round 3) (Past Sweep). His collision boxes are the most awkward and unique in the game. GE, [Jax] aaHPHP, JK, air throw, 7 hits 59% You may notice certain fireball amounts are better for different set ups and combo opportunities. Shang Tsung is a low tier character, near the bottom, perhaps in the 20s, but the fact that he has an infinite at his disposal and large easy morph combos off a single ground eruption, with some effort means he cannot be last even though basically he is less capable than most. Shang Tsung... first off, you simply can't forget a name like that. Fatality 1: (Close) (Hold Low Punch) Down, Forward, Forward, Down, (Release Low Punch). Double fireballs are a good bet, Shang seems to recover quickly after them compared to the height they usually bounce off the last one. 8. Morphs last approximately 16 clock seconds in 1 on 1 gameplay and have no limit of usage. (Cyborg) Smoke: Back, Back, Down, Low Kick. Friendship: LK, Run, Run, Down. Ermac: Down, Down, Up. The Flaming Skulls (fireballs in the general gaming world) have existed since MK1, but in MK3 they were changed significantly. Another way to do it, is if the person jumps onto the first GE, run almost to the other side of the screen and GE as they are landing. Browse more videos. Motaro: Forward, Down, Back, High Punch. This is an advantage against some characters. :) The original boss of MK1 became an iconic fighting game character. After learning this, Tsung turns on his master. (MK3, UMK3, MKT) Babality: Shang Tsung vira um bebê e pega um ursinho de pelúcia, seguido por consumir a alma e a cor dele. (near corner) aaHPHP, double fireball, uppercut 5 hits 50%, Advanced Juggles: Shang Tsung is a low tier character, near the bottom, perhaps in the 20s, but the fact that he has an infinite at his disposal and large easy morph combos off a single ground eruption, with some effort means he cannot be last even though basically he is less capable than most. MK1 Raiden: Back, Back, Forward, Run.
2020 shang tsung mk3